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View Full Version : Couple Let Baby Starve To Death While Raising Virtual Baby Online.


UofMfan
03-05-2010, 02:26 PM
I have so much to say, I don't even know where to begin...


huffingtonpost.com

A Korean couple allowed their child to starve to death because of their addiction to raising a 'virtual' child in a Second-Life-style game online known as Prius, reports say.

Kim Yoo-chul, 41, and Choi Mi-sun, 25, would feed their three-month-old baby only when not at 12-hour-online sessions in a local internet café. The pair were obsessed with raising their internet child, called Anima, resulting in the neglect of their unnamed real daughter.

After one such session in September the couple found their daughter dead and called police. An autopsy found the baby died from prolonged malnutrition.

"The couple seemed to have lost their will to live a normal life because they didn't have jobs and gave birth to a premature baby," Chung Jin-Won, a police officer, told Korean press.

"They indulged themselves in the online game of raising a virtual character so as to escape from reality, which led to the death of their real baby."

The pair were arrested in the city of Suweon, south of Seoul, on Friday after months on the run.

"Online game addiction can blur the line between reality and the virtual world," Professor Kwak Dae-kyung of Seoul's Dongguk University told press. "It seems that taking care of their on-line game character erased any sense of guilt they may have had for neglecting their daughter."

Andrew, Jr.
03-05-2010, 03:42 PM
In Baltimore, 3 people were convicted and found guilty of starving a little infant boy to death because he would not say "Amen" after saying grace before a meal. They will be sentenced May 18th. The leader of this group, is Queen Antoinette, her daughter, Trevia Williams, and Marcus A. Cobbs. The mother of the child, Ria Rankissoon, testified against those 3 adults. Ms. Rankissoon is in some program to help get her out of this cult she was involved with. Javon Thompson was just only a year old when he died. However, his body was placed in a suitcase and then in a shed for over a year. It was then going to be placed on a train to PA. This is the fuzzy part of their plan. Javon Thompson's body was found in this hidden shed. It was Javon's Grandmother who pursued his wearabouts, and her daughter's involvement with this cult. I never heard of it before in all honesty.

Nothing surprises me in the least, esp. online. It is a real shame. So many have lost touch with reality while others are making oodles of money from it. Plus with the economy down the toilet, and with so many more people online all the time, the chances of bad behavior just goes up.

dreadgeek
03-05-2010, 03:43 PM
I saw this on HuffPo earlier today and...wow. Just wow.


I have so much to say, I don't even know where to begin...


huffingtonpost.com

A Korean couple allowed their child to starve to death because of their addiction to raising a 'virtual' child in a Second-Life-style game online known as Prius, reports say.

Kim Yoo-chul, 41, and Choi Mi-sun, 25, would feed their three-month-old baby only when not at 12-hour-online sessions in a local internet café. The pair were obsessed with raising their internet child, called Anima, resulting in the neglect of their unnamed real daughter.

After one such session in September the couple found their daughter dead and called police. An autopsy found the baby died from prolonged malnutrition.

"The couple seemed to have lost their will to live a normal life because they didn't have jobs and gave birth to a premature baby," Chung Jin-Won, a police officer, told Korean press.

"They indulged themselves in the online game of raising a virtual character so as to escape from reality, which led to the death of their real baby."

The pair were arrested in the city of Suweon, south of Seoul, on Friday after months on the run.

"Online game addiction can blur the line between reality and the virtual world," Professor Kwak Dae-kyung of Seoul's Dongguk University told press. "It seems that taking care of their on-line game character erased any sense of guilt they may have had for neglecting their daughter."

UofMfan
03-05-2010, 04:07 PM
I think what we, as a society, need to reflect on is the fact that there are many people who have taken the online virtual world and made it their own reality. Unless we are forced to face this and come up with some sort of solution/help/counseling, then we should be willing to expect more of these atrocious events.